We'll start by immediately apologizing for the long delay between last update and this, time certainly got away from us. But, now, let's catch up...Read More
Whoops, due to the US Thanksgiving holiday, seasonal illnesses being passed around, and other factors, we completely missed putting out a November update, forgive us!Read More
Heads Up Everyone!
Surveys for all backers will be sent out shortly after this update has been posted.Read More
Great news for your friends who missed out on backing the Kickstarter, or for any backers who missed out on the add-on packs during the campaign, the game and add-ons are now available to pre-order!Read More
We're back, refreshed, and ready to push this thing forward!
And we'd like to start by providing an overview of how we expect work will progress and an update to our time estimate.Read More
Looks like we made it!
We've been part of some close call campaigns before, but always as backers never the creators, and certainly never any which seemed that nerve-frayingly close!Read More
Only a single hour left. We're still about $1800 short of goal.Read More
Just a quick update to announce that we were able to open up 2 additional slots for The Model limited reward tier!Read More
We're less than 15 hours away from either success or... well, not success. We certainly can't call it failure when we've had so much support, encouragement, and general positivity along the way!Read More
A day and a half. That's all that remains for this campaign.
At the time of this post we've currently raised just under $10,000 of our $14,000 goal.Read More
As we enter our final days of this campaign, we’re not exactly just settling in for the ride, we’ll be stressin’ and husslin’ the best we can right up to the final seconds; but we wanted to take a moment aside to pay special mention to our fellow game designers who have not only been super supportive of us but who have also provided invaluable and critical advice as well as just nonstop encouragement along the way.Read More
A lot of you have asked us for it, so we've mocked up a sample of what you can expect from the final character art! And by we, I mean Sarah, since she's the character artist and will be the one transforming those of you who've backed at either the limited Model or the limited Actor tiers into actual characters in our game!Read More
Cats & Cats!
Did you get a chance to check out yesterday's Meet Our Cats stream?Read More
We've reached 50% funded!
We're gonna keep doing everything we can on our end to keep pushing onward and upward.Read More
As you can see from the infographic, we're now offering a Limited Edition Community Content Pack as a $15 add-on (simply adjust any pre-existing pledge amount), and new LIMITED reward tiers with The Actor and The Inventor.Read More
Just another short announcement to let you all know, we will be live streaming actual play of the game tomorrow!Read More
Just a short, quick update to let all of you know that Pete, the core mechanics designer for All or One, will be hosting a Q&A session through Kickstarter live tomorrow afternoon.Read More
We've had a few good things we are especially happy about happen in a row:
First, and most importantly, Kickstarter has chosen to highlight us as an official "Project We Love" which is an extreme confidence booster and could be huge for our campaign's exposure!Read More
Feeling sad that the initial ride is over. We purposefully timed the launch of this Kickstarter campaign with showcasing All or One in the IndieMegabooth tabletop as part of PAX West. It's been a rush!Read More